Thursday, September 5, 2013

New Words created! Loot 2.0, Paragon 2.0

With the new expansion Reaper of Souls there many interesting changes, which we know so far.


Loot 2.0

•Less items will drop in comparison to D3 Vanilla.

•Vanilla farming run would give 256 normal, 399 magic, 275 rares and 1 legendary item, in Reaper of Souls the same run would give 73 normal, 266 magic, 83 rare and 6 legendary items!

•White items will be useful as a new crafting reagent.

•Smart Drop is a system which gives each item a chance that its affix rolls will be focused on the class currently being played.

•From some of the items seen (3k DPS and 300+ mainstat weapons), the new Level 70 items will have more potential and (eventually) overpower all current Level 63 Affix Items.

•All Legendaries can roll at all levels (with power/affixes and level requirement that match that level).

•Legendary will be build-changers, by drastically changing particular skills.


Paragon 2.0

•The Paragon system has had a huge overhaul. It is no longer per-character, but account wide

•Instead of the current bonuses your account gains 1 Paragon Point per level to spend on different stats

•No longer has a cap

•Stats are separated into Core (Str, Dex, Int, Vit), Attack (Crit Chance, Crit Damage, Attack Speed, Cooldown Reduction), Defense (Health %, Resist All, Armor, Dodge %, Block Chance %) and Utility (Run Speed, Magic Find, Gold Pickup Radius)

•Paragon Points can be respecced

•Each Paragon Level adds one paragon point to all your characters. You can distribute them differently for each character

•Retroactively Paragon Points will be determined by your overall experience gained so far, not the sum of your Paragon level number for your characters

•Paragon levels are separate for Normal and Hardcore modes

•Dying in Hardcore does not take away from your earned Paragon Points

Wednesday, September 4, 2013

Diablo 3 Expansion: Reaper of Souls

Let's hope for a better game and that the fun and the good old times come back!





We all have a dream :)


Here you get all information which you need.

Tuesday, September 3, 2013

Diablo III for XBox 360 and PS3

Today Diablo III is out for the console XBox 360 and PS3.

 
 

I'm not a console player and as the announced that D3 will be playable on console I thought that's stupid, but I hope for sucess, because this can help that the improve the game in a way which let us all have more fun and for a longer period of time.

I'm only playing D3 for very few hours and hope for better times.

Wednesday, July 17, 2013

What's wrong with Diablo 3?

I like this game, but something is really wrong with this game.

I had several comebacks, every time with goals, but I can't keep the longtime motivation to play this game for a longer period of time.

Is it me or is it the game?
I played Diablo 2, Warcraft 3, World of Warcraft and Starcraft for several hours a day and a very long time, but Diabo 3 isn't the same for me. Some evenings I play this game for some hours, but then I have enough from it. There is nothing which motivates me to play this game continously for a longer period of time.

At the moment I'm playing Bloodbowl.




Thursday, May 30, 2013

Barbarian Paragon Level 70




Finally I reached Paragon lev 70 with my barbarian, until next week I hope I can reach lev 75.
I think with lev 80 I will change my gem in my head from a ruby to an amethyst and with lev 90 I will change my hellfire ring, if I have enough gold to buy another good ring.

I also equipped my Monk and already played a little bit with my monk.

Wednesday, May 29, 2013

2 Hand Cleaver (Barbarian)

This is an update guide from my keyfarmer build which I'm using now to farm mp 8-10.

To farm on high monster power you need enough survivability, damage and life return. One cheap method is to use the skill Rend with Blood Lust and Rend works at the best with a 2hand weapon, this leads us to following skill set.

http://eu.battle.net/d3/en/calculator/barbarian#bcQPRk!ZYV!YZbZcc


Skill Set

Cleave (Broad Sweep)
Rend (Blood Lust)
Overpower (Crushing Advance)
Wrath of the Berserker (Insanity) or Hammer of the Ancients (Smash)
Battle Rage (Bloodshed)
War Cry (Impunity)

Battle Rage *** Bloodshed ***
Critical hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.

With the latest update of the monster density, this is my prefered rune for this build, because we allready deal a big amount of aoe damage with cleave and with Bloodshed this could be really amazing versus very big groups.

Additional information about skills you can find in the old guide.


Passiv

Ruthless
Weapons Master

Blood Thirst or Superstition or Nerves of Steel or Tough as Nails


Gear

Weapon Skorn
best 2hand weapon ingame

Skorn should have
high dps (>1200),
high strength (>320) and
high critical hit damage (>160)

If you have more money to spent, then we will look for more dps and the +1 random magic properties. The most useful and also most expensive are following properties.

*) Damage Dealt is converted to Life
*) additional Strength
*) Vitality

This is my skorn with additional Vitality.




Mighty Belt Immortal King's Tribal Binding
The belt should have "Increases Cleave Damage by 13-14%."


Ring Stone of Jordan
Increased damage against elites should be very high. (25-30%)
Increased cleave damage should be 12%. (maximum)


2 pieces Immortal King's Set
These are mandatory for very cheap 60 resistance to all elements.
For a starting gear set I can recommend Helm, Belt and / or Boots.

24% Movement Speed
Here you can find all information, how you get 24% ms.


Critical Hit
is the most important offensive Stat.


Life
minimum of 40.000 life.


All Resistance
minimum of 400 all resistance without shout


Damage (Charakter Screen)
minimum of 90.000 damage without buffs


Also look for part II of my old guide, there you can see with which gear I started to farm keys.


Gameplay

First you want to gather as much monsters as possible. To surivive during gathering the monster apply rend on them. If you have gathered enough monsters use overpower and apply rend again. Then you start to spam cleave, use overpower when ready and apply rend again if necessary.

What's the magic behind Cleave and Bloodshed?
Your cleave damage is increased by your Belt and Ring. ~ +25% more cleave damage
If you are surrounded by ~20 monsters, you will hit about 7 or more monsters with one cleave.
With 40% critical hit chance, 2-3 hits are critical. These crits cause +300% more damage.
Most monsters around you will now also take 20% of the critical hit damage for every critical hit.
So it will be very easy to melt very big groups of monsters.

So the bigger the group so much better for you, if you can surive the start of the fight.

Against single target (elites) we lack damage compared to other builds, but we have WotB (Insanity)or HotA (Smash). I prefer WotB because it helps against controll impairing effects. If the elites don't have ranged attacks, you can also pull them into the next bigger group of monsters.