Today with patch 2.0.6 all legendary crafting materials are obsolete and went into grey items, which can be sold for 50,000 gold per piece.
Crafting
Legendary crafted items are meant to be both a stepping stone into end game items and a good place to spend crafting materials at the end game. While we like the fantasy of having the unique crafting materials, obtaining them was either keeping too many people from being able to complete the recipes in a timely manner or encouraging game flipping and similar less than ideal patterns of play in order to acquire them. As such, we are removing the requirement for unique items when crafting Legendaries.
•Unique crafting materials are no longer required
•Legendary crafting materials will no longer drop
•Existing Legendary crafting materials will now be grey and have had their sell prices increased
•Level 70 crafted sets and Legendary items with unique properties now require additional Death's Breath
•Level 70 crafted Legendary items without unique properties have had their Death's Breath costs removed
•Death's Breath is no longer required for most Artisan training costs
•The Mystic no longer requires any Death's Breath to train
•The Blacksmith and the Jeweler now only require 1 each to learn the first rank of level 11
Showing posts with label patch. Show all posts
Showing posts with label patch. Show all posts
Wednesday, June 11, 2014
Monday, January 14, 2013
Goals until patch 1.0.7
Until patch 1.0.7 I hope there will be enough time to reach my goals.
I'm estimating a minimum of 4 weeks until the patch will be released.
Goal #1 - Paragon Level 60
My barbarian is now Paragon Level 47 with 72% experience for the next level. My goal is to reach Paragon Level 60 until release of the patch.
Therefore I need a total amount of 1.031 M experience (36,8 M / day)
This should be doable also if I'm not playing on every day and not only farming experience. I will post regular updates if I'm in my plan or not.
These are my keydata to controll my progress:
| Date | Paragon Level | goal % | |
|---|---|---|---|
| Friday | 18.1.2013 | 50 | 17,86 |
| Friday | 25.1.2013 | 53 | 42,86 |
| Tuesday | 29.1.2013 | 55 | 57,14 |
| Wednesday | 6.2.2013 | 58 | 85,71 |
| Sunday | 10.2.2013 | 60 | 100,00 |
Goal #2 - Crafting Hellfire Rings
Crafting as much Hellfire Rings as possible for my barbarian. For this goal I'm a little bite prepared. I still have some organs and keys on stock.
My current hellfire ring has
175 strength
29 max damage
6% ias
I hope I'm lucky and get a much more better ring than this one.
Goal #3 - Having a plan for upgrading my gear and new goals for the next patch
Goal #4 - Save and increase my gold to finance my upgrade plans
Sunday, January 13, 2013
Patch Notes 1.0.7 Preview
You can find the hole patch 1.0.7preview here.
I will comment the most intersting parts.
Not directly in the patch preview, but from the forums.
I don't think that there will be new and more effective farming routes then in act 3, but there will be new possibilities for diversification.
More account bound crafting items is very good to get a feeling of a success after farming for hours. A new goal to farm, not only for exp or the lucky 100 million drop. The %chance todrop Demonic Essence increaes with higher monster power, this will lead to more players farming on higher monster power and will be looking for cheap and effective farming builds on higher monster power, like my keyfarmer.
This will lead that most players will try to play on higher monster power and not farming on mp 0-2, because it is now the most effective method to farm experience and items. This also makes farming in a group more attractiv then until now. I'm welcome you to farm with me together on EU Server! :)
I will comment the most intersting parts.
Not directly in the patch preview, but from the forums.
NV stacks will presist across acts.
I don't think that there will be new and more effective farming routes then in act 3, but there will be new possibilities for diversification.
New acount bound Crafting Recipes and Crafting Items.
Account-bound crafting reagent called Demonic Essence, which drops from Elite monsters in Inferno.
Recipes drop randomly in the world or from bosses.
More account bound crafting items is very good to get a feeling of a success after farming for hours. A new goal to farm, not only for exp or the lucky 100 million drop. The %chance todrop Demonic Essence increaes with higher monster power, this will lead to more players farming on higher monster power and will be looking for cheap and effective farming builds on higher monster power, like my keyfarmer.
New gems quality "The Marquise"Further option to improve your charakter and spent your money.
cost 3 Radiant Star gems, 20 million, 1 Demonic Essence
The design will drop randomyl from lev63 monsters
Monster power in public gamesFor me it will not make public games more interesting.
More Experience Bonuses in Inferno on higher Monster Power
This will lead that most players will try to play on higher monster power and not farming on mp 0-2, because it is now the most effective method to farm experience and items. This also makes farming in a group more attractiv then until now. I'm welcome you to farm with me together on EU Server! :)
We're also increasing the base pickup radius by a small amount.Good thing if you play with 0 pick up radius. I don't do this, but I like this small change a lot.
We're removing the incrementing resurrection timer on consecutives deaths.Nice change, waiting for 30 seconds after dieing several times in a row, because you pulled 2 elite packs at once is very annoying.
It will now be a flat 5 seconds in Softcore.
Friday, September 28, 2012
How to create the hellfire ring!
Short update for the next patch 1.05
Hellfire Ring
Increases experience awarded per kill by 35%
+170-200 (Strength, Dex, Vit, Int)
4 Random Magic Properties
Chance to launch explosive ball of Hellfire on attack
This youtube video (not from me) shows us, how to get the hellfire ring!
http://www.youtube.com/watch?feature=player_embedded&v=xws54F-CJMQ
Hellfire Ring
Increases experience awarded per kill by 35%
+170-200 (Strength, Dex, Vit, Int)
4 Random Magic Properties
Chance to launch explosive ball of Hellfire on attack
This youtube video (not from me) shows us, how to get the hellfire ring!
http://www.youtube.com/watch?feature=player_embedded&v=xws54F-CJMQ
At first you have to farm all of the 3 Keys + the plan to build the Infernal Maschine:
•Key 1 - Found on Goat Mutant Key Warden in the Fields of Misery (Act 1)
•Key 2 - Found on Dune Dervish Key Warden in Dahlgur Oasis (Act 2)
•Key 3 - Found on Morlu Spellcaster Key Warden in Stonefort (Act 3)
•Infernal Machine Plan - Found on Terror Demon Key Warden in Silver Spire Lvl 1 (Act 4)
•The Key Wardens will always spawn in each Inferno game.
•Monster Level does not matter.
•The drops are not 100% guaranteed. ( At ML. 10 with 5 stacks of NV it is nearly 100%)
If you build your infernal maschine you have choose the last quest of act 1.
There it is possible to smash a door in the north near to the healer.
In that building you can open one of 3 portals to two of 6 bosses:
•The Realm of Discord - King Leoric and Mahgda.
•The Realm of Turmoil - Siege Breaker and Zoltun Kulle.
•The Realm of Chaos - Ghom and Raknoth.
•The machine only works to open a portal one time.
•A new machine will need to be crafted each time to open another portal.
•The portal remains open until the bosses are defeated or you leave game.
•The Vengeful Eye, Devil's Fang, and Writhing Spine, needed to craft the Hellfire Rings, are not guaranteed drops. (On ML.10 it is nearly 100%)
On ML. 10 these fights are really, really hard, espacially for some other classes.
- Ghom + Raka are pretty easy if you can dps both, so you are not reaching the enrage.
- Siege + Zoltun are more difficult because you easyly reach the enrage, dpsing just one.
- SK + Mahgda are the most challanging, because SK is nearly onehitting with his WW.
Keep in mind, that you can do all of this on a lower monsterlevel, but the dropprate of the required items is reduced a lot while reducing the monsterlevel!
Wednesday, June 20, 2012
Update
Update about me
Last two weeks I had not this much time to play diablo 3 as I want (soccer European championship and other activities), but I could level my barbarian to lev 59 and will hit lev 60 very soon. I also started my Hardcore Barbarian. She is lev 16 and at the start of act 2 normal. It's very funny to play hardcore, as long as you don't die and loose your gear :) I rarely farmed with my demon hunter, only a few runs in inferno. I also started to play a monk with exploring the hole story and lore.
I started to buy / sell in the American Auction House. I leveld a wizard to lev 9 on the American Server and started with low capital like 20k gold in the auction house. I have already 500k gold, but I'm only trading with the same items all the time. I'm making 10k - 15k per auction. I don't have the time and the incentiv to invest more time into the American Auction House, so I will continue with my activity as I'm already doing and will slowly increase my gold stock. I will make an own post about this activity and try to give you a periodical update.
As I started to play Hardcore, I also started to play with the Hardcore Auction House. The demand of items is a little bit different. Items with Vitality and defensive stats has much more value also in low level range. Prices are higher, specially for gems (amethyst). If I have more time I will write about my Hardcore adventure.
In the normal gold auction House I could make some good deals with less effort of time, but in the RMAH I wasn't successfully. Yesterday I sold my first item, after posting some garbage for 1,25€ (0,25€ after fees). The European RMAH market seems very different as the American. It's much more difficult to sell anything on the RMAH in Europe. I think this has some reasons. First of all the credit card isn't this common in Europe as in America. The ratio between supply and demand is in Europe higher then in America, so everyone tries to undercut the other. One reason for this is again how you can pay in the RMAH and because of this there is less money in circulation, which can be reinvested. Maybe in some weeks in the RMAH in Europe there will be much more sales then now, but to a very low price.
To make money in Europe seems for me very difficult with the time I have.
With the Patch 1.0.3 I'm not sure now, what I will do next, because there are so many possibilities. I want a good mf gear which is good enough to farm act 1 and act 2 or act 3 inferno, but I don't know now if I should invest into the Barbarian or the Demon Hunter, both make fun and are so different. Also I don't know now how the play the Barbarian. More defensive with Sword and Board or a big 2 Hand Weapon.
Here you can find the Patch Notes 1.0.3
Last two weeks I had not this much time to play diablo 3 as I want (soccer European championship and other activities), but I could level my barbarian to lev 59 and will hit lev 60 very soon. I also started my Hardcore Barbarian. She is lev 16 and at the start of act 2 normal. It's very funny to play hardcore, as long as you don't die and loose your gear :) I rarely farmed with my demon hunter, only a few runs in inferno. I also started to play a monk with exploring the hole story and lore.
I started to buy / sell in the American Auction House. I leveld a wizard to lev 9 on the American Server and started with low capital like 20k gold in the auction house. I have already 500k gold, but I'm only trading with the same items all the time. I'm making 10k - 15k per auction. I don't have the time and the incentiv to invest more time into the American Auction House, so I will continue with my activity as I'm already doing and will slowly increase my gold stock. I will make an own post about this activity and try to give you a periodical update.
As I started to play Hardcore, I also started to play with the Hardcore Auction House. The demand of items is a little bit different. Items with Vitality and defensive stats has much more value also in low level range. Prices are higher, specially for gems (amethyst). If I have more time I will write about my Hardcore adventure.
In the normal gold auction House I could make some good deals with less effort of time, but in the RMAH I wasn't successfully. Yesterday I sold my first item, after posting some garbage for 1,25€ (0,25€ after fees). The European RMAH market seems very different as the American. It's much more difficult to sell anything on the RMAH in Europe. I think this has some reasons. First of all the credit card isn't this common in Europe as in America. The ratio between supply and demand is in Europe higher then in America, so everyone tries to undercut the other. One reason for this is again how you can pay in the RMAH and because of this there is less money in circulation, which can be reinvested. Maybe in some weeks in the RMAH in Europe there will be much more sales then now, but to a very low price.
To make money in Europe seems for me very difficult with the time I have.
With the Patch 1.0.3 I'm not sure now, what I will do next, because there are so many possibilities. I want a good mf gear which is good enough to farm act 1 and act 2 or act 3 inferno, but I don't know now if I should invest into the Barbarian or the Demon Hunter, both make fun and are so different. Also I don't know now how the play the Barbarian. More defensive with Sword and Board or a big 2 Hand Weapon.
Here you can find the Patch Notes 1.0.3
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